Wyrmspan board game box by Stonemaier Games featuring a watercolor dragon with spread wings on a misty blue background.

Wyrmspan

MSRP $65.00
$55.00
Sale price  $55.00
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Wyrmspan

MSRP $65.00
$55.00
Sale price  $55.00
Our Take

Wyrmspan takes the Wingspan engine-building feel and drops it into a fantasy world of dragons and caves. It is a touch heavier than Wingspan with a cleaner worker-placement skeleton, and it stands on its own as a complete game.

Game At A Glance

Players 1-5 PlayersBest: 3
Playtime 90 Min
Recommended Ages 14+
Complexity Medium Light · 2.8 / 5
Play Style Competitive, Solo-Friendly, Thoughtful
Game Type Engine Builder, Worker Placement, Card Drafting, Set Collection
Theme Dragons, Fantasy, Caves
Publisher Stonemaier Games
Designer Connie Vogelmann
Year Published 2024
Awards
2024 Golden Geek Best Board Game Artwork & Presentation Nominee, 2024 Golden Geek Medium Game of the Year Nominee, 2024 Guldbrikken Best Adult Game Nominee

Dragons, caves, and the Wingspan engine

You unearthed a labyrinth on your land and, well, dragons live in it. You are an amateur dracologist now. The hard part is not finding them; the hard part is deciding which caves to excavate first and which dragons are worth enticing home.

Wyrmspan is a standalone engine-building and worker-placement game for 1 to 5 players from Stonemaier Games, designed by Connie Vogelmann with art by Clémentine Campardou. Each turn you excavate spaces in your sanctuary (the Crimson Cavern, Golden Grotto, and Amethyst Abyss), entice dragons into those spaces, and chain their powers together while earning favor with the Dragon Guild. Games run about 90 minutes.

What makes Wyrmspan feel different from Wingspan is the worker-placement scaffold underneath. You are not just tableau building; you are also choosing which actions to activate each round, and the game rewards players who plan two turns ahead. The puzzle density is a step up, which the sell sheet hints at by comparing it to Teotihuacan and Honey Buzz.

This is an excellent pick for tables that loved Wingspan and are ready for something a little chewier, or for fantasy gamers who liked the idea of Wingspan but wanted teeth. The art is some of the most striking in the Stonemaier catalog.

Wyrmspan is standalone, so you do not need Wingspan to play. If you are new to the 'span family entirely, either is a fine starting point; most experienced players would lean you toward Wingspan first on weight alone.

Frequently Asked Questions

How many players can play Wyrmspan?
1 to 5 players. Most groups find 2 to 4 the sweet spot. The Automa solo mode is well implemented.
How long does a game of Wyrmspan take?
About 90 minutes across player counts. A first teaching game can push past 100 minutes, which drops noticeably on game two.
Is Wyrmspan a Wingspan expansion?
No. Wyrmspan is a standalone game in the same design family. You do not need Wingspan to play it and there is no shared cardstock.
How does Wyrmspan compare to Wingspan?
Heavier and more puzzle-dense. Wingspan is a gentle engine builder. Wyrmspan layers worker-placement choices on top, so you are making more trade-offs per round.
Does it play well solo?
Yes. Stonemaier ships a full Automa deck and Wyrmspan solo plays well. Expect 60 to 75 minutes per solo session once you know the game.
Is there an expansion?
Yes. Wyrmspan: Dragon Academy is the first expansion and adds new dragons, caves, Dragon Guilds, objective tiles, and a round tracker with income choices.
Is the art as beautiful as people say?
Hard to oversell. Clémentine Campardou's dragon paintings are the talking point of the game and a big reason it gets played multiple times in the same weekend.

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