Tea Witches
Tea Witches is a worker placement game from designer Manny Vega where players run magical tea huts in Britewitch City, all racing to win Best in Show at the annual Teaquinox Faire. Lots of toppings, lots of upgrade tiles, and a charming tea-shop economy with a real strategic backbone.
Game At A Glance
Run a magical tea hut. Win Best in Show at the Teaquinox Faire
Britewitch City is preparing for the annual Teaquinox Faire, and you've got a tea hut to run. Customers are arriving with specific orders, your supply of toppings is finite, and the witch next door has just upgraded her hexes in a way that's going to cost you the gold leaf medal if you don't move fast.
Tea Witches is a worker-placement game where every action is themed around the daily life of running a magical tea shop. You send your witches out to gather ingredients, fill orders, prep specialty teas, and adopt a TeaPup mascot or two. The Teaquinox Faire at the end of the game decides who's been the best tea-shop witch all season.
What sets it apart is how warm the theme runs through the mechanics. You're not just placing workers on a generic action board; you're running a real little business with regulars (Loyal-Tea Reward Coupons), specialties (Special-Tea Cards), and your own personal tea fountain. The art is gorgeous and the table feels alive.
Friend groups who love a good worker-placement game, fans of cozier fantasy themes, and couples who enjoy thoughtful play with a relaxed vibe are all great fits. Plays 2 to 4, with three the most-recommended count, in around 90 to 120 minutes.
Don't let the cozy art fool you into thinking this is a lighter game than it is. Tea Witches has real strategic depth, especially in how upgrade tiles compound as the game progresses.